Date: March 28
Location: Gudauri - Jib Park Area (White Rabbit Park)
Format: A fun, entertainment-focused team quest tournament
for amateurs.
Equipment Requirement: Participants must wear ski or
snowboard boots
Team Size: 5 participants per team (must be 18+).
Registration: Pre-registration is required as spots are limited.
Hop’N’Roll is a five-round quest tournament testing speed, strategy, search ability, physical skill, and creativity. With each round the difficulty increases and the number of advancing teams decreases.
Only one designated team member
participates in each round.
One runner per team sprints approximately 50m to grab a numbered flag (1 to X, based on the number of participants).
Flag 1 = An easy task assigned to a hard-to-reach location.
Flag X = A difficult task assigned to an easily accessible location.
Teams must successfully complete the task they received based on their flag draw.
Advancement:
The first 10 teams to complete their task advance.
One participant per team must locate hidden objects in the snow using an avalanche beacon.
Advancement:
The top 8 participants advance their teams to the next round.
1 vs 1 hammer challenge.
Players take turns striking a nail into a wooden stump.
The first player to drive the nail fully into the wood wins.
Advancement:
The first 4 teams to win their challenge advance.
Each team nominates one participant to ride
on the Boxes in the Jib Park Section.
The rider gets three attempts and can use any object for sliding (skis or snowboards are optional). The performance is judged primarily on showmanship and audience engagement, not technical difficulty. The rider aims to generate the maximum excitement and the loudest crowd reaction.
Winner Determination:
The audience's response, measured by a decibel meter,
determines the winner. The team with the highest decibel level (loudest applause) is crowned the champion.
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